

Some publications that regularly cover otome games include B's LOG and Dengeki Girl's Style.

Since then there have been a small handful of releases increasing each year, including Hakuoki: Demon of the Fleeting Blossom for the PSP and 3DS. The first Japanese otome game to be officially translated and sold in English was the visual novel Yo-Jin-Bo in 2006 for the PC. McKenzie & Co (1995) from American Laser Games and Girl's Club (1992) from Philips Interactive were simulation games for girls developed and released in the US in the past. Early games borrowed heavily from the iconography and story conventions of "retro shoujo manga", "the archetypical girly heroines, the emphasis on pure, sexless, tranquil romance and on a peaceful, stable setting", but as the category expanded, other narrative and gameplay elements were introduced, including action, adventure, combat and plots in which "the heroine can 'save the world' and 'get the guy' at the same time". In 2006, Famitsu's listings for the Top 20 selling love games included seven otome games. In 2002, Konami released its very successful Tokimeki Memorial Girl's Side, which brought many new fans to the still-new genre. The game has a very similar dynamic to its predecessor Angelique, with the protagonist Ashanty, a young woman who will have to choose between being the new sacred protector of a kingdom, or falling in love and living happily with one of her knights who will help her during the game. Angelique is credited with "set up the specifics and conventions of women's games: a focus on romance, easy controls and utilizing other multimedia." After Angelique came in 1997 the second otome game, Albaria no Otome which was created by Gimmick House and Magical Craft for PC-FX and later for PlayStation. In 2021, the series continues with Angelique Luminarise, in which the protagonist is a 25-year-old office worker. The game was originally designed for pre-teen and younger teenage girls, but became unexpectedly popular with older teenagers and women in their 20s. The first otome game is generally acknowledged to be Angelique, released in 1994 by Koei in Japan for the Super Famicom, and created by an all-woman team. Generally one of the goals, besides the main idea/goal, is to develop a romantic relationship between the female player/main character and one of the second-lead male characters. " maiden game"), is a story-based video game that is targeted towards women. An otome game ( Japanese: 乙女ゲーム, Hepburn: otome gēmu, lit.
